![]() But here’s the fun part – if you manage to punish your opponent with Drive Impact, you cause a crumple and land a solid conversion.Sounds cool, right? Well, there’s more.This new move is designed in such a way that it can catch someone if they launch a slow or reckless attack. Hit an opponent with it and you’ll send them flying block it, and they’ll still get thrown back. With a bit of a startup delay, this move is similar to SF4’s level 2 Focus attack. This powerful universal attack uses up one Drive bar and comes with two hits of armor. Same as EX Special Moves from older SF games Your strategy should involve experimenting with different Overdrive attacks to understand the unique advantages of each. They consume 2 stocks of your Drive gauge, but the gauge replenishes itself over time. Experienced fighting game players will find them familiar. These are supercharged versions of a character’s special moves. ![]() Let’s kick things off with Overdrive, or OD attacks. The Drive System brings with it 5 New Mechanics & 1 New State. More in SF6: New Costumes | How-to Combos | SF6 Tier List In this post we will a take closer look at all 5 of the mechanics, and talk a little about how to use them and when to avoid them. The new drive system mechanics require you to be alert and adapt your tactics on the fly.With the Open Beta nearly coming to its successful end, players have had a chance to try out the much talked about all Drive System Mechanics. It does bring in an added layer of complexity, especially when it comes to handling blocked attacks. Capcom’s inclusion of Drive System to SF6 seems like an effort to balance offensive and defensive play, adding a new layer to strategy.
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